Aug 20, 2006, 03:13 AM // 03:13
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#101
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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Enhancement Diversification-
All enhancements have now been given diminishing returns after a certain amount are slotted into a power.
Oh...wait...wrong game.
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Aug 20, 2006, 04:18 AM // 04:18
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#103
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Arkantos
Monthly Fees.
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Same here.
Quote:
Originally Posted by quickmonty
All future chapters will be mostly about PvP. PvE content will be trivial and the storyline will be lame and much too easy to complete.
oh wait ..... that's Factions
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Problably, if what I think is right, Chapter 4 will be more PvP oriented.
- Paying real money to create a Guild, Cape, Hall and Services
- Keeping a Hall require 100k each week
- Have a magical message to summon an Angel to help you in your fight like: Guardian Angel, can you hear my voice? ^^;
My name is [Character name], and I'm a [Profession]~
Please help me~ T.T (Wrong game )
- Removing Balthazaar Factions (Like before)
- Limited change in your attribute point (Like before)
- Create gates in Tyria
- Sit will recover your MP and HP more quickly (Wrong game again)
- Adding the /Pizza
- Adding Blue and Red Chaos Saber (see below to know)
- Add Faction attribute for Light Side and Dark Side
- Add age of your Character (not like now but in game), to see getting old and die permanant (Delete your char automatic)
- Control many pets as you want with Charm Animal
- Guns in GW
- Special Matrix Focus style in GW (Slow motion Dodge arrows skill.....ZZZzzzzZZZzzz)
- Created PvP Char can go throught PvE with max Armor, mods and Stats
- When Black dye x 4 = Super Black Dye and Silver x 4 = metalic armor
like this
Last edited by Francis Demeules; Aug 20, 2006 at 05:35 AM // 05:35..
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Aug 20, 2006, 07:08 PM // 19:08
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#104
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Krytan Explorer
Join Date: Jul 2006
Location: In The Deep
Profession: R/A
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Announcement of the worst update ever:
There will now be monthly fees! Plus, we will now be shutting down GW altogether, and it will be IMPOSSABLE to stop paying us for nothing! MWUHAHAHAHAHAHA!!!!!
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Aug 20, 2006, 07:17 PM // 19:17
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#105
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Refund points
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Aug 20, 2006, 10:05 PM // 22:05
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#106
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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Numa- that is the funniest thing ive seen all day.
My vote for a lame0 update would be to allow mimi pets to have their own skillbar
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Aug 21, 2006, 07:02 AM // 07:02
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#107
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Nix Guild (NG)
Profession: N/E
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Quote:
Originally Posted by WasAGuest
Adding features such as an Auction house, stylist, henchie and pet commands purchasable via the online store.
Adding more challenge missions without increasing the rewards to make them worth the time spent there.
Merging PvP and PvE in such a way that either is needed to progress.
Adding more Fed-Ex quests.
Adding more locked gates to prevent exploration.
Continuous balancing of skills towards level 20 players while continuing to add mobs at level 31 with the "super ray of death" and call it a challenge, rather than balance skills for universal use and improving the AI to compensate... or at least act like they know how to use the freakin skills.
Continuous breaking and nerfing of skills due to exploits in PvP that completely destory the use of the same skil in PvE.
Adding more PvE areas locked behind PvP wins and loses.
Adding more PvE end game content that requires the utter most dull possible play mechanic in recorded history (faction farming) to "earn" entrance to the content. (forgive the grammar, but that was rather fun to say)
Adding DP to pets without a valid and "good" way to protect them that doesn't require an almost full skill bar. Rememeber Anet, PvE needs room for skill caps and a rez!
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You got my vote lol.That is right on the money.
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Aug 21, 2006, 08:27 AM // 08:27
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#108
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Krytan Explorer
Join Date: Nov 2005
Profession: R/P
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Update - Monday August 21- Removed all ressurection shrines and ressurection skills for furthered realism. From now on, whenever the player dies, that character is deleted from the databases.
- Made preparations for this weekend's Increased Monster Levels, AI, and Spawns event.
- Added Cemetery outposts.
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Aug 21, 2006, 09:10 AM // 09:10
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#109
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Krytan Explorer
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Nightmare for touchies:
-Vampire's touch and Vampire's bite are not longer skills, but spells
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Aug 21, 2006, 11:19 AM // 11:19
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#110
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Lion's Arch Merchant
Join Date: Aug 2006
Guild: Crimson Skullfuks
Profession: A/R
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Evil gwen+evil kuunavang come down to destroy EVERY SINGLE TOWN. Only, this time, they never go away.
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Aug 21, 2006, 01:14 PM // 13:14
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#111
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Frost Gate Guardian
Join Date: Jan 2006
Location: A cave in the Shiverpeaks
Profession: Mo/
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The new Guild Wars log in Announcment screen:
+"Create your own Skills" Weekend:
This weekend you will be able to create, design and use skills of your very own to PWN your opponents with!
+More products added to the Guild wars store:
*You can now buy 1000k for just $5, far cheaper than any ebay offer, and its not against our EULA, because we're the ones selling the cash!
*Updated our available farming bots: We now have Mo/Wa Minotar farming bots, and Wa/Mo Troll farming bots. More to Come!
+Warning: Third Party Programs
Warning: If you download Guild Wars add-ons like bots, skill calculators, etc., you're likely to have your account stolen. These programs often contain key-loggers that capture passwords and cannot be detected by virus scanners.
Make sure that you only use our bots and add-ons available on the GW online store.
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Aug 21, 2006, 04:54 PM // 16:54
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#112
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Jungle Guide
Join Date: Feb 2006
Location: Imagination Land
Guild: I Swear She Was Eighteen [Gwen]
Profession: W/
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Worst updtae possible is simple, Prot Spirit is a 2 sec cast, Healing Breeze is 15 Nrgy, SS works only on Enchant Spells, and max dmg mod rather than 15^50, is 20^50
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Aug 22, 2006, 11:11 AM // 11:11
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#113
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Lion's Arch Merchant
Join Date: Aug 2006
Guild: Crimson Skullfuks
Profession: A/R
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Making it so henchmen could rage-quit
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Aug 22, 2006, 11:23 AM // 11:23
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#114
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Desert Nomad
Join Date: Nov 2005
Guild: BONE
Profession: N/
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Update 23rd August 2006
*Amended Protective Spirit spell to target other ally.
*Amended Elite Mission access requirements, As well as controlling the cities to gain access your region must have favour of the gods.
* Due to abuse all chests have been removed from the game.
*Amended the required amount of wins to take favour of the gods for your region to 35.
*To prevent player 'burn out' and to prevent the PvE aspect of the game all PvE characters have been reset. To accompany this a Player database wipe has been performed. This also effects PvP players in that they must unlock all skills, mods and runes all over again.
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Aug 22, 2006, 04:30 PM // 16:30
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#115
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Evil Death Bane [EDB]
Profession: Mo/
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increasing the skill bar from 8 to 48, 24 first row and another 24 on top of that :P
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Aug 22, 2006, 07:19 PM // 19:19
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#116
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Jungle Guide
Join Date: Jul 2005
Location: Random Arenas int dis 1
Profession: W/
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"Design Your own skill!" - Available only on Guild Wars (c) Shop. Suggested retail price 49,95$
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Aug 22, 2006, 09:59 PM // 21:59
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#117
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Jungle Guide
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
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Hello GW gamers this is an emergency game update
Today we found a major glitch, every player starts at lvl 1, but you are suppose to start at lvl zero, so we are banning all players that was abusing the glitch.
(just incase you don't get it, every one will be banned)
Last edited by some guy; Aug 22, 2006 at 10:01 PM // 22:01..
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Feb 04, 2007, 07:14 AM // 07:14
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#118
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Shall we revive the funniest GW thread evar? Yes, we should. Rahja likes the search option. Oh, gotta put input in!
New Update:
Updated Energy Surge to "nearby" so that it completely sucks now. wait a second...... eh, must have been the wind, for a second there, I thought they did this. Phew.. dun dun dun!
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Feb 04, 2007, 07:36 AM // 07:36
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#119
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Krytan Explorer
Join Date: Jun 2006
Guild: None, I don't play anymore.
Profession: Mo/W
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Anet: "Continuing our testing weekends, this week we'll see how well it goes when we close of Heroes' Ascent. Please post on the elite fan sites for feedback."
98% of the Community (AKA non-HAers) "Yeah, I think HA sucks and should be removed." "I agree." "This was a good weekend." "This definitely helps against fame farming."
Anet: "Due to the popularity of last weekends event and numerous polls in favor, we have no longer allowed access to Heroes' Ascent. All rank has been removed, along with the /rank and /fame commands."
^That poll was at TGH.
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Feb 04, 2007, 07:41 AM // 07:41
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#120
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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You may now purchase Crystalline Swords that are inscribable in the GW Store! As well as Serpent axes, dwarven axes, elemental swords, tormented skins, and any other ultra rare skin in Guild Wars! We feel this will benefit the causal players who want to look cool but don't want to lift a finger and go grind for these items. You can also buy 100 fame for 5$ on the online store!
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